Intro to Speedtree in Cryengine : In this course, teacher Emiel Sleegers goes to stroll us by means of the method of studying the SpeedTree to CryEngine pipeline whiel using Maya because the middle-man 3D bundle for exporting. Here he might be overlaying some fundamentals equivalent to bark, bush, and grass texture creation utilizing Photoshop and Ndo2, and from there leap proper into SpeedTree the place he’ll train us the fundamentals of making and producing totally different types of foliage.
Once that’s full, he’ll then cowl the pipeline from SpeedTree, into Maya, after which export out the meshes to be used inside the Cryengine the place he’ll take these meshes, setup their supplies, and eventually reveal some fast examples of portray panorama meshes onto to terrain geometry.
This course will consist of two volumes and we might be releasing a quantity each week. The downloadable model might be out there on the finish of the collection launch.
Direct obtain hyperlinks 5.5 GB :