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Level Design for Games : In this course you’ll be taught to strategy 3D sport degree environments from a design perspective. The lectures will discover idea of video games, form composition, structure, and participant psychology. You will design and iterate on degree setups from the preliminary planning phases to playable prototypes in Unity. The course will give attention to crafting immersion and modeling shapes that intrigue, shock, and encourage gamers. We’ll discover easy methods to design for sport mechanics and narrative, creating degree progressions that help character growth and participant expertise.
COURSE FORMAT: Standard
LECTURE TYPE: Pre-recorded
FEEDBACK: Individual recorded
DURATION: 10 weeks
MATERIALS: Maya (or equal), Unity
SKILLS LEVEL: Intermediate
PREREQUISITES: Strong working information of Maya is required; information of Unity is really helpful however not required
Direct obtain hyperlinks 11.5 GB :
Course download – Unity and maya – part 1
Course download – Unity and maya – part 2
Course download – Unity and maya – part 3
Course download – Unity and maya – part 4
Course download – Unity and maya – part 5
Course download – Unity and maya – part 6
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