Sculpting Anatomy from Animal to Creature : A 10-week course utilizing anatomy foundations and design ideas to mannequin animals and create creatures.
Understand creature anatomy
In this course, college students will create their very own animal anatomy research in ZBrush. They will learn the way to assemble a mannequin from the within out, beginning by constructing the skeletal system and including muscle tissues and pores and skin in a while. This course can even give attention to portfolio by protecting how to gentle and render a lovely research in Maya and Photoshop. In the second a part of the course, college students will leap from the research to the creation course of by studying how to construct up their very own creatures. They will create the anatomy of their very own dragon and uncover the workflows to sculpt particulars and paint correct pores and skin colours in ZBrush.
COURSE FORMAT: Standard
LECTURE TYPE: Pre-recorded
FEEDBACK: Individual recordings
DURATION: 10 weeks
MATERIALS: Zbrush, Maya, & Photoshop (or equal software program)
SKILLS LEVEL: Intermediate
PREREQUISITES: Knowledge of ZBrush and digital sculpting strongly beneficial; primary data of Maya and ZBrush is required; primary data of Photoshop strongly beneficial; course pre-reqs embrace Anatomy for Production
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