[CGMA] – Stylized Characters in 3D

[CGMA] - Stylized Characters in 3D

Stylized Characters in 3D : The important goal of this class is to grasp the method of making a stylized character, and to have a completed stylized character on the finish of the course. Students will begin out by gathering their favourite ideas then laying down a basis with fundamentals of the shape. Students will go from main varieties to secondary varieties which actually boils down what it takes to make a stylized character. Furthermore, the course will go over options of the physique and face to create that sense of attraction. What college students will get out of this class is knowing the best way to get a stylized character from begin to end.

COURSE FORMAT: Custom; Recorded Lectures, Live Feedback


FEEDBACK: Live Feedback throughout Q&A

DURATION: eight weeks

MATERIALS: Zbrush and Maya (3Ds Max additionally acceptable, however the teacher shall be working in Maya)

SKILLS LEVEL: Intermediate to Advanced

PREREQUISITES: Strong information and talent in modeling stylized characters. Recommended prerequisite programs: Anatomy for Production, ZBrush for Concept & Iteration. Sculpting Anatomy: from Animal to Creature

Direct download links 3.3 GB :

Course download – maya and ZBrush – part 1

Course download – maya and ZBrush – part 2

Course download – maya and ZBrush – part 3

Course download – maya and ZBrush – part 4

Course download – maya and ZBrush – part 5

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