[CGMA] – UE4 Modular Environments with Clinton Crumpler


[CGMA] - UE4 Modular Environments with Clinton Crumpler

UE4 Modular Environments with Clinton Crumpler : A 10-week course targeted on creating a completely-realized setting through the use of modular elements in Maya and Unreal Engine 4.

Create stunning environments with UE4

In this course, college students will likely be taught the right way to break down reference and develop a listing of reusable belongings. With this checklist, college students will then use each Maya and the Unreal Engine to create a completely realized setting with portfolio screenshots. The class will cowl: – Unreal Engine 4, Maya, Substance Painter, Quixel Suite, Quixel , Marmoset, Mightbake

COURSE FORMAT: Standard

LECTURE TYPE: Pre-recorded

FEEDBACK: Individual recordings

DURATION: 10 weeks

MATERIALS: Maya (or equal) Unreal Engine 4 Photoshop

SKILLS LEVEL: Advanced

PREREQUISITES: Knowledge of Maya, ZBrush, Unreal Engine, Substance; Texturing and Shading for Games

Direct obtain hyperlinks 4.eight GB :


Course download – Clinton Crumpler – part 1

Course download – Clinton Crumpler – part 2

Course download – Clinton Crumpler – part 3

Course download – Clinton Crumpler – part 4

Course download – Clinton Crumpler – part 5


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