Painting a Realistic Skin Texture using Mari Free Download : In greater than three hours of video materials I’ll recreate my total “Josie” picture art work from scratch, exhibiting the step-by-step processes behind the creation of the 17 maps
The course may also characteristic some background classes like a transient introduction to Mari, texture cleansing and preparation in Photoshop and different technical explanations, so that everybody can comply with your entire course simply.
- – 19 video classes + Bonus classes (*might be added in a few days).
- – head .obj file
- – photograph references
- – course description (pdf)
Introduction to Mari Brief overview of the consumer interface, controls and teacher’s most popular workflow.
Texture Cleaning and Preparation How to arrange textures for use inside Mari. Cleaning Highlights and producing an albedolike texture.
Bit Depths Technical background behind the idea of bit depths and their significance.
Diffuse Map How to create a diffuse coloration channel from a set of photograph references.
Shallow SSS map How to create the one of many important SSS parts.
Mid SSS map The second aspect wanted to construct a good SSS pores and skin shader.
Deep SSS map The third SSS element and its colours.
Deep Mask Controlling deep map affect.
Primary Specular map The principal specular map, areas and intensities.
Secondary Specular map Enhancing facial options and reflections.
Glossy map Tight vs broad reflections.
Bump Map Augmenting excessive frequency particulars.
Displacement textures Preparing Surface Mimic’s* textures for use inside Mari.
Displacement Map Creating a full displacement map primarily based on textures from earlier lesson.
Eyes Diffuse map Iris and Sclera coloration map.
Eyes Specular map Giving life to the eyes.
Eyes Bump map Adding quantity to veins and iris.
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