The Gnomon Workshop – Creating Props for Games Free Download : Creating belongings for real-time recreation tasks has change into extra intuitive and streamlined than ever. By breaking down your entire course of into simply digestible sections, we are able to concentrate on crucial elements within the artistic course of whereas staying non-destructive and open to enhancements throughout to our last bakes.
In this introduction to creating props for video games, senior setting artist Nick Reynolds examines every step of the method beginning with the fundamental fundamentals and constructing as much as a last low poly mannequin of a sci-fi automobile.
Beginning with simple to observe lectures utilizing easy primitives, Nick explains how one can take detailed data out of your excessive poly fashions and bake it right into a texture for use on an optimized low poly object.
Once the basics are totally examined, the teachings are then proven in follow on a fancy mannequin utilizing Maya, ZBrush, Substance Painter, Marmoset Toolbag and xNormal. In the top, viewers can have a full understanding of find out how to create their very own recreation belongings from begin to end, transferring ahead with confidence by the entire steps and hurdles concerned in getting an awesome finish end result for your real-time recreation venture.
- Project Overview
- Normal Map Introduction Part 1
- Normal Map Introduction Part 2 – Shapes
- Normal Map Introduction Part 3 – Cylinders
- Normal Map Introduction Part 4 – Extended
- Blockout Concept
- LowPoly Part 1
- LowPoly Part 2
- Lowpoly Sidewall
- Lowpoly Retopo
- UVs and Bakes
- In Game
Watch the Introduction Video :
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